CommonEvent 73
Name = "スキル：遊ぶ661～680"

  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 661, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
      ShowText(["\\n<Gargo>"])
      ShowText(["Hahahahahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gargo is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["gargoyle_fc1", 3, 0, 2])
      ShowText(["\\n<Gargo>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gargo is staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
      ShowText(["\\n<Gargo>"])
      ShowText(["Take that! Take that!"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
      ShowText(["\\n<Gargo>"])
      ShowText(["Use this Gem!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Gargo!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3058, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Great Defense Stone'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["gargoyle_fc1", 0, 0, 2])
      ShowText(["\\n<Gargo>"])
      ShowText(["Become a stone!"])
      Script(["interrupt_skill(2556)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 662, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["athena_fc1", 2, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Stop this fight...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Athena intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["athena_fc1", 1, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Ohhh!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Athena is swinging her weapon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["athena_fc1", 1, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Ohhh!!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Here, eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Athena!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([386, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Roast Chicken'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["athena_fc1", 0, 0, 2])
      ShowText(["\\n<Athena>"])
      ShowText(["Here I go... Haaa!!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 663, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["We shall become the guardian dogs of the Ilias Temple!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aun boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Is there no offering? Is it in this bag...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aun is stealthily stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Woooooooh!!"])
      Script(["interrupt_skill(2696)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["Accept this sacred stone with gratitude!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Aun!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3460, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Great Sacred Stone of Beasts'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["aun_fc1", 0, 0, 2])
      ShowText(["\\n<Aun>"])
      ShowText(["We, as guardian dogs, shall cheer you on!"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 664, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dragonhead_fc1", 1, 0, 2])
      ShowText(["\\n<Deafreeze>"])
      ShowText(["Even so, I am a renowned swordsman..."])
      ShowText(["There have been times when I've been asked for autographs."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Deafreeze is practicing signing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
      ShowText(["\\n<Deafreeze>"])
      ShowText(["I shall not neglect my training... Hah! Hmph!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Deafreeze is swinging their weapon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
      ShowText(["\\n<Deafreeze>"])
      ShowText(["I shall not neglect my training... Hah! Hmph!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
      ShowText(["\\n<Deafreeze>"])
      ShowText(["With this sacred stone, gain strength!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Deafreeze!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2112, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Great Sacred Stone of Power'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dragonhead_fc1", 2, 0, 2])
      ShowText(["\\n<Deafreeze>"])
      ShowText(["The dragon on my arm, acting on its own...!?"])
      Script(["interrupt_skill(3072)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 665, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["monstruo_fc1", 0, 0, 2])
      ShowText(["\\n<Toro>"])
      ShowText(["I'm bored! I'm going somewhere!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Toro ran away!"])
      ShowText(["But lost its way and came back immediately..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["monstruo_fc1", 0, 0, 2])
      ShowText(["\\n<Toro>"])
      ShowText(["Dazed..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Toro is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["monstruo_fc1", 1, 0, 2])
      ShowText(["\\n<Toro>"])
      ShowText(["Zuzun!!"])
      Script(["interrupt_skill(9740)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["monstruo_fc1", 1, 0, 2])
      ShowText(["\\n<Toro>"])
      ShowText(["This came out of my mouth! Take it!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Toro!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2102, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Great Stone of HP'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["monstruo_fc1", 1, 0, 2])
      ShowText(["\\n<Toro>"])
      ShowText(["I'm running~!!"])
      Script(["interrupt_skill(2696)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 666, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["siva_fc1", 0, 0, 2])
      ShowText(["\\n<Shiva>"])
      ShowText(["I love to dance!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shiva is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["siva_fc1", 0, 0, 2])
      ShowText(["\\n<Shiva>"])
      ShowText(["Hahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shiva is laughing heartily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["siva_fc1", 0, 0, 2])
      ShowText(["\\n<Shiva>"])
      ShowText(["Haaaaaaah!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["siva_fc1", 0, 0, 2])
      ShowText(["\\n<Shiva>"])
      ShowText(["Eat this, it's spicy!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Shiva!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["siva_fc1", 0, 0, 2])
      ShowText(["\\n<Shiva>"])
      ShowText(["Behold my magic eye!!"])
      Script(["interrupt_skill(2558)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 667, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["neptune_fc1", 0, 0, 2])
      ShowText(["\\n<Triton>"])
      ShowText(["This is the dance of the sea...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Triton danced a joyful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["neptune_fc1", 0, 0, 2])
      ShowText(["\\n<Triton>"])
      ShowText(["O, strong ones of the sea!"])
      ShowText(["Come forth in response to my call!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Triton is calling for help!"])
      ShowText(["But no help came..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["neptune_fc1", 0, 0, 2])
      ShowText(["\\n<Triton>"])
      ShowText(["Let's set a trap..."])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["neptune_fc1", 0, 0, 2])
      ShowText(["\\n<Triton>"])
      ShowText(["This is a dish made using my body, eat it!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Triton!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([367, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Paella'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["neptune_fc1", 0, 0, 2])
      ShowText(["\\n<Triton>"])
      ShowText(["Let's set a trap..."])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 668, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["tao_fc1", 0, 0, 2])
      ShowText(["\\n<Tao>"])
      ShowText(["Hahaha!! I am the king of the dead!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tao laughed loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["tao_fc1", 0, 0, 2])
      ShowText(["\\n<Tao>"])
      ShowText(["Really, the living these days..."])
      ShowText(["They do not understand the joy of being alive..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tao began to preach!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["tao_fc1", 0, 0, 2])
      ShowText(["\\n<Tao>"])
      ShowText(["I shall perform the dark ritual!"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["tao_fc1", 0, 0, 2])
      ShowText(["\\n<Tao>"])
      ShowText(["Accept my gift with gratitude!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Tao!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([369, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Premium Sushi'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["tao_fc1", 0, 0, 2])
      ShowText(["\\n<Tao>"])
      ShowText(["Receive my curse!!"])
      Script(["interrupt_skill(9638)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 669, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["moruboru_fc1", 1, 0, 2])
      ShowText(["\\n<Malbo>"])
      ShowText(["Come on, do your best!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Malbo cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["moruboru_fc1", 2, 0, 2])
      ShowText(["\\n<Malbo>"])
      ShowText(["Waa~n! Everyone is being mean to me~!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Malbo pretended to cry!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["moruboru_fc1", 0, 0, 2])
      ShowText(["\\n<Malbo>"])
      ShowText(["My breath smells, doesn't it~♪"])
      Script(["interrupt_skill(3088)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["moruboru_fc1", 0, 0, 2])
      ShowText(["\\n<Malbo>"])
      ShowText(["Use this Gem!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Malbo!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2490, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Gem of SP'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["moruboru_fc1", 1, 0, 2])
      ShowText(["\\n<Malbo>"])
      ShowText(["Ah... I just farted."])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 670, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
      ShowText(["\\n<Galia>"])
      ShowText(["Sunlight is the best medicine..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Galia is lying on the ground sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
      ShowText(["\\n<Galia>"])
      ShowText(["It steals the heart..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Galia sent a sultry glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
      ShowText(["\\n<Galia>"])
      ShowText(["Everyone, do your best..."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
      ShowText(["\\n<Galia>"])
      ShowText(["Use this for something useful..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Galia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2500, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Gem of Agility'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
      ShowText(["\\n<Galia>"])
      ShowText(["Be blown away..."])
      Script(["interrupt_skill(2834)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 671, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
      ShowText(["\\n<Adeus>"])
      ShowText(["Fufufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Adeus is chuckling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
      ShowText(["\\n<Adeus>"])
      ShowText(["Is dinner ready yet?"])
      ShowText(["What are you doing...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Adeus is tapping the bowl with chopsticks..."])
      ShowText(["However, no one paid attention to her!"])
      ChangeState([0, 671, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Adeus sulked and fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
      ShowText(["\\n<Adeus>"])
      ShowText(["I am a noble, behave yourself..."])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
      ShowText(["\\n<Adeus>"])
      ShowText(["Receive this noble gift..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Adeus!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3391, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Wealthy's Great Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
      ShowText(["\\n<Adeus>"])
      ShowText(["Immerse yourself in the beautiful melody..."])
      Script(["interrupt_skill(3305)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 672, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
      ShowText(["\\n<Jorm>"])
      ShowText(["Hahaha! Stand back, you all!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jorm is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
      ShowText(["\\n<Jorm>"])
      ShowText(["This world shall be under my control!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jorm boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
      ShowText(["\\n<Jorm>"])
      ShowText(["Now, let us go...!!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
      ShowText(["\\n<Jorm>"])
      ShowText(["Please graciously accept this precious stone!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Jorm!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3058, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained the 'Great Defense Stone'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["jormungand_fc1", 4, 0, 2])
      ShowText(["\\n<Jorm>"])
      ShowText(["...Stand back!!"])
      Script(["interrupt_skill(3318)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 674, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
      ShowText(["\\n<Ambrosia>"])
      ShowText(["Hehehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ambrosia is chuckling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
      ShowText(["\\n<Ambrosia>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ambrosia is thinking of something naughty..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
      ShowText(["\\n<Ambrosia>"])
      ShowText(["Oh wind..."])
      Script(["interrupt_skill(3041)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
      ShowText(["\\n<Ambrosia>"])
      ShowText(["Do you want it...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Ambrosia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3159, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Wind Resistance Stone'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
      ShowText(["\\n<Ambrosia>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 675, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["The earth is my friend..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Loa is doodling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Everyone is just fighting, how tough..."])
      ShowText(["I'm a slime, so if it comes to it, I can go all gooey..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Loa is talking to herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Everyone, do your best..."])
      ShowText(["Let's fight without getting hurt and stay cheerful."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["I would be happy if you use this."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Loa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3165, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Earth Resistance Stone!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["It seems the earth is angry..."])
      Script(["interrupt_skill(3045)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 676, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Full power! Full throttle!!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Woooooo~~!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ghatanothoa is raging violently!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Raging mad~!!"])
      Script(["interrupt_skill(3049)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Take this, please!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Ghatanothoa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3171, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Water Resistance Stone!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
      ShowText(["\\n<Ghatanothoa>"])
      ShowText(["Get back~!!"])
      Script(["interrupt_skill(3212)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 677, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["A captivating gaze..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grimoire sent a seductive glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["Do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grimoire cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["Fire is a friend..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["Use this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Grimoire!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3141, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Fire Resistance Stone!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
      ShowText(["\\n<Grimoire>"])
      ShowText(["It's burning..."])
      Script(["interrupt_skill(3030)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 678, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["A good succubus also has an appreciation for music..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Minagi played the violin..."])
      ShowText(["Not bad, but no one is listening!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Listen, succubi are..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Minagi began to preach!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["She will steal your heart..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Use this to refine your skills..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Minagi!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2728, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Gem of Lust Techniques!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["minagi_fc1", 0, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["End it with my magical eyes..."])
      Script(["interrupt_skill(9543)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 679, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["Everyone, do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kanade is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kanade is staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["I'm going to split..."])
      Script(["interrupt_skill(2671)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["Use this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Kanade!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3455, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained the 'Great Gem of Slime Techniques!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kanade_fc1", 1, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["Boomerang♪ Boomerang♪"])
      Script(["interrupt_skill(3301)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 680, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Fighting is boring!"])
      ShowText(["Everyone get along, and let me eat you!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hiruko has intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["I'm hungry, is there anything to eat...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hiruko is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Are you my food...?"])
      Script(["interrupt_skill(3318)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Here, take this!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Hiruko!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3470, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained the 'Tentacle Technique Great Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["I am hungry..."])
      Script(["interrupt_skill(2802)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
